![]() Try to ally with opponents who share your Affinity, especially on higher difficulty levels. Your relations will take a hit if they’re of a different Affinity, making stable relationships tricky to manage. This will earn you a friend and give you a chance to battle. Wait until there are tensions between two other nations, then jump in on the side of one or the other when asked. This will out you as a warmonger, and pit everyone else against you from the start. Try the following as your pursue your path of world domination: This is true whether you’re playing with AI opponents or humans. ![]() ![]() Unless you’re playing on a team, you’ll have to achieve a neat balance in relations with other leaders. By doing this you can swiftly transport massive armies across entire continents in the span of a turn or two, rather than several dozen if travelling by water.Ī completed Mind Flower, about to be destroyed by an enemy (My!) unit.Īlways watch for impending enemy Victories, and do your best to shut 'em down. When a Phasal Transporter is in play you can send your units to a friendly city and teleport them right to the affected hexagons on the map. Phasal Transporters are Orbital Units which essentially create a landing pad for your units. That said, don’t Plunder unless your unit needs the health, as you can’t repair their buildings and use them for another health boost. Plundering restores unit health, provides you with some extra resources, and puts a dent in the enemy’s war machine. Plunder the crap out of enemy improvements. Killing a Worker is not nearly as important as killing a combat unit. Only try for two or three if you’re absolutely confident that you can take them down without serious repercussions. Along the same lines, focus on one city at a time.Keep melee units up front and ranged units in the back unless absolutely necessary. Form spearheads that you can use to thrust into enemy territory all at once. Don’t split them up unless you have a massive number at your disposal, and literally cannot move them all in a single clump. When possible, focus on keeping your units together.You’ll also have more units available if that does happen. You’ll have to shoulder less of the burden with a companion, and when you emerge frazzled on the other side you’ll be less likely to get hit by a war from someone else. Try to enter wars with at least one ally.If you can’t get Open Borders, at least wander around the edges a little. If you can manage Open Borders, send an Explorer in to peek at their troop numbers. Get a look at what your opponent has on hand before jumping into a war.Here are some tips for minimizing casualties. Doing so is easy enough surviving said war relatively intact, however, is quite another. To conquer your opponents you’ll have to go to war against them. Good start? Let’s look at some more specific aspects of waging war against the world.Ī coastal city, recently taken from the enemy in a war.Ĭoastal cities are especially vulnerable to attack. It’s so fun to steal Energy, and quite easy to boot. Not only will a nice spy network allow you to protect your cities from Intrigue buildup, you can use them to sap the coffers of your enemies by stealing Energy constantly. On some maps this is useless, but most have at least some water, and Pioneering will allow you to send your troops down alternate routes to reach their foes. This will allow you to embark your units on the water. Prosperity is also important, as it will allow to maintain a high Health score when you start taking cities. ![]() ![]() You’ll need a big army for Domination, and until you hit the final tier of Might the maintenance may threaten to drown your Energy reserves. The other Virtue branches are important, too, but Might takes precedence, as it will give your units a fighting edge - and, eventually, cut down on maintenance costs. Invest at least some Virtues in Might.These are very useful for aquatic sieges. This will expose them to attacks from sea, granted, but you’ll gain the ability to construct water units. Assuming you’re on a watery map, make sure at least two or three cities are built on the coast.Upgrades are extremely important for militarily-active colonies. The higher your Affinity, the more unit upgrades you’ll receive. Keep on top of quests and techs that will earn you experience towards Affinity levels. Your Affinity of choice doesn’t matter, but it is important to pursue it vigorously.This will earn you some extra Energy (and potentially Research), as well as rack up experience for Veterancies. Focus on building a strong army early, and have them fight Aliens. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |